The Crew !
Been founded on Second Life by Ayiki Takakura, Creaction has as goal to enhance creation and action into sl, share knowledge and propose all range of services, following this, the headline of the group will be " we e-nable your dreams" to reach this goal we need 2 "sine qua non" conditions:
- do the best work as possible
- have fun doing it

Le Groupe !
+ What?
+ Who?
+ They speak about us :)

Realisations
+ Crown Hotel
+ Belgacom
+ Riel Life
+ Voyages SNCF
+ Dassault-Virtools
+ Rezzable
+ Platinum World
+ Indulgence
+ Heriolfr
+ Ryad
+ Metalab3D
+ Escala -Hollywood
+ Odysseus
+ Jailbreak3D
+ Sims Europe
+ Xmas
+ Oasis of Lesbos
+ Tel Aviv

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Image du jour
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"Second Life TM or ®", "InSL TM or ®" name and logo and other marks are intellectual property of Linden Research, Inc. ("Linden Lab TM or ®")

News



Hope, Fear and the Future: Burning Life 2006 - by Written by GavinLeigh Wake (extracts) 01/10/2006 16:17

I feel like a lot of SL seems futuristic anyway don't you?  Anyway if I was looking for a build to exemplify some form of future existence, I'd probably go for for the creation by *i7o Zhu* and hisneighbour *Saajuk Bogamil *over at *(Frigo) 31,39,30.*

 

BLpicture 10

 

From the outside the combined build looks like something out of the movie "TRON", but when you take a closer look it becomes apparent that there are distinct differences between the builds even though they merge together. Saajuk appears to have taken a more Futuristic (in the artistic sense) approach with massive circles and ramps. His spaceship and robot figures also add to that almost retro-future feel. It's also has an outward flow of energy whereas i7o's build turns internally. I got a chance to talk to i7o about the place and he told me about his passion for the work of *Zaha Hadid, *not a second life character, but a well known Iraqi born architect who is the only woman to have won the prestigious Pritzker Architecture Prize. He's taken inspiration from her and put it into this build. I looked online at some of her work and could see some of the parallels.

 

BLpicture 11

 

But the place left me feeling uneasy, as if I was in some giant futuristic and Kubrickesque flight lounge. The giant floating and rotating pieces symbolizing some part of the struggle which lead us to that point. But this feeling was not so obvious when a group of people were present... perhaps it's just me. Once more my photos do not fully explore the construct and the video and floating sculptures create movement. The pictures seem so flat and static.


Hyperformalism and Futuristic Creations at Burning Life - by Ayiki 01/10/2006 16:06

This entry was posted on 9/11/2006 7:07 PM and is filed under Ramblings

I learnt something new about art and design this past week, I got a short introduction to the world of of Hyperformalism. Over at (Frigo) 31,39,30 you'll find a creation by i7o Zhu and his neighbour Saajuk Bogamil. I was very dubious about this build but because the design brief for Burning Man includes "The Future" as one of it's themes it was really no surprise to see a space age construction somewhere.



From the outside the combined build looks a bit like..... hmmmm.... a bit like.... hell I can't tell work out what it reminds me of !!! I guess if I was pushed I'd say something out of the movie "TRON".

But when you take a closer look it becomes apparent that there are distinct differences between the builds even though they merge together. Saajuk appears to have taken a more Futuristic (in the artistic sense) approach with massive circles and ramps. His spaceship and robot figures also add to that almost retro-future feel. No it's not George Jetson but it could be his asian relatives place. It's also has an outward flow of energy whereas i7o's build is so more internal.

I got a chance to talk to i7o about the place and he told me about his passion for the work of Zaha Hadid, not a second life character, but a well known Iraqi born architect who is the only woman to have won the prestigious Pritzker Architecture Prize. He's taken inspiration from her and put it into this build. I looked online at some of her work and could see the parallels.

He really explains her work and his intentions better on his own notecard and there are places above and below ground where you can find a rotating picture with the card inside.

You make your way inside the building through a small hole ( elevator ) on the roof, there may be another way but I wasn't able to work out where that was. Anyway you drop into a stark world of flat walls and 3D floating sculptures. It is not pleasant as such, but it is interesting to say the least. As I said you should locate the notecard on this build as it gives you a lot better idea about where it's coming from.

From what I understand hyperformalism has several exponents in SL and there have been exhibitions of it in world before. When I looked it up the description included this: "mass art phenomena consisting of scores of personal computer users generating abstract, often spacially unique artworks". It sounds a lot like SL in general but still I see there's an extra flair in i7o's use of video and floating sculpture here.

But the place left me feeling uneasy.. as if I was in some giant futuristic, Kubrickesque flight lounge. The giant floating and rotating pieces symbolizing some part of the struggle which lead us to that point. But this feeling was not so obvious when a group of people were present... perhaps it's just me.... "Hello Dave".

There is a giant semi transparent ramp across the room which leads to a minimalistic gallery level, from here you can make your way over to a couple of added "picture windows". These are long tunnels which end in tinted windows. As I stood looking out the one in the picture above I couldn't help but feel a million miles from the world outside. It was like a picture into a distant world.

I don't know whether these are parts of the form that i7o hoped to convey, I can't say for certain. I can't even say I love the piece... because I don't. But what writing this blog has forced me to do is look pretty hard at what has been built. Some of it appears shallow and others are as deep as the ocean. But it's the middle ground is where, perhaps, the biggest questions are posed. Thanks i7o and Saajuk.

Message from Rhizome.org - i7o - by Ayiki 01/10/2006 15:44

Ars Virtua Gallery and New Media Center presents "immersivity through
Synchronization" by i7o Zhu opening Friday September 29 at 7pm SLT in
Gallery 2 of Ars Virtua.

immersivity through Synchronization

Minimal and Spatial Audio Visual instalation researching the
immersivity value of synchronised stimuli.

Deleuze, alluding to Kant and Schelling, at times refers to his
philosophy as a transcendental empiricism. In Kant's transcendental
idealism, experience only makes sense when organized by intellectual
categories (such as space, time, and causality). Taking such
intellectual concepts out of the context of experience, according to
Kant, spawns seductive but senseless metaphysical beliefs. (For
example, extending the concept of causality beyond actual experience
results in unverifiable speculation about a first cause.) Deleuze
inverts the Kantian arrangement: experience exceeds our concepts by
presenting novelty, and this raw experience of difference actualizes
an idea, unfettered by our prior categories, forcing us to invent new
ways of thinking

(RESOURCE - http://en.wikipedia.org/wiki/Deleuze)

Second Life is a 3D online persistent space totally created and
evolved by its users. Within this vast and rapidly expanding place,
you can do, create or become just about anything you can imagine.
Built-in content creation tools let you make almost anything you can
imagine, in real time and in collaboration with others. An incredibly
detailed digital body ('Avatar') allows a rich and customizable
identity.

Ars Virtua is a new media center and gallery located entirely in the
synthetic world of Second Life. It is a new type of space that
leverages the tension between 3-D rendered game space and terrestrial
reality, between simulated and simulation.

To visit Ars Virtua simply create a free account in Second Life
(http://secondlife.com/join) and run the current client (http://
secondlife.com/download). Once you have this properly installed
follow this link -- secondlife://Dowden/42/59 – directly to Ars
Virtua, or use http://slurl.com/secondlife/dowden/42/59/52/?title=Ars%
20Virtua.

Ars Virtua: Gallery 2, Butler (228, 15, 52)



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Jeudi
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Septembre 2010

Bonne fête à tous les :
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